Haldan To Your Butts

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StephenMotz 110

This is my first Haldan Deck. Once you realize that all of the 0 cost location attachments are cantrips that replace themselves and fuel Haldan and cards like South Away!, there's no reason not to go over 50 cards. I used this deck to beat The Withered Heath Solo, and I'm looking forward to trying it in multiplayer, where I think the strategy will shift to more of a support role.

The basics: attachments go on locations. It's tempting to stack as many as you can at once to draw a ton of cards, but I found that putting 1 to 2 keeps a nice steady pace and prevents turns where Haldan is stuck exhausting to quest. Bard son of Brand allows you to play out of sphere card like Ranger Provisions, Dagger of Westernesse, and Gondorian Shield, which are all item attachments. He can also pay for lore item attachments, which allows you to save up and drop allies with Denethor and Haldan.

Arwen Undómiel puts her ability on Denethor to make a him a better defender, along with Gondorian Shield and A Burning Brand. Haldan gets the 2 Dagger of Westernesses, which turns him into a pretty powerful attacker, especially when combined with the threat reduction of South Away! and Woodmen's Clearing. Erebor Hammersmith allows you to keep recycling the best location attachments and keep the pacing of your deck strong. I included Miner of the Iron Hills in this version to help with the nasty condition attachments of The Withered Heath, but included Wild Stallions as a sideboard card, which you could possibly combine with the Erebor Hammersmiths, making them more powerful.

As a support deck, I thought it important to put 3x Warden of Healing to help out the table. The Withered Heath has a lot of direct damage, which is why this version also has 3x Wellinghall Preservers, although I'm looking forward to swapping a couple of these allies for the some of the new woodman allies in the next 2 APs.

Cards like Súlien and Northern Tracker are expensive, but having 3 copies of Elf-stone makes it fairly easy to get them into play.

By the end of the quest, I had all of my allies on the table, and was 1 card away from drawing my whole deck, which is why I have 1 copy of Will of the West. This way, if I'm still playing, and I've run out of location attachments/Erebor Hammersmiths, I can simply recycle my deck and start drawing back into my attachments to keep Haldan in the game.

Overall, Haldan is becoming my new favorite hero, and the woodman archetype is already shaping up to be a fun and interesting style of play.


Oct 31, 2018 Mavwick 39

+Heart for the title alone. I hadn't considered Bard to play Ranger Provisions for Haldan. Stupid, sexy Haldan.

Oct 31, 2018 StephenMotz 110

@MavwickThanks! I couldn't resist the pun. I knew I wanted access to Ranger Provisions in this deck for both resource acceleration and Haldan fuel, so Bard son of Brand is a no brainer, plus he's a solid quester. He could even be setup with the other copy of A Burning Brand if you have enough willpower on the table, for extra shadow cancelling defense, although I haven't done that yet.

Nov 02, 2018 Wandalf the Gizzard 1843

Terrible joke, great deck!

Nov 04, 2018 McDog3 436

Looks fun! Did you consider Dunedain Pathfinder as a way to help guarantee locations?

Nov 04, 2018 StephenMotz 110

@McDog3 I considered it, but I wanted this deck to be multiplayer friendly, and it doesn't have a lot of location control, so adding an extra location in a 4 player game doesn't seem like a great idea unless I can come up with sure for way to deal with it.