What would happen if the active location we´ve traveled to, moved back to staging area? I am thinking of Strider's Path, South Away! or The Hidden Way Would the location keep the attachment while in the staging area, opening up the possiblity of travel to a different location and then having more than one item from the loot deck in play?
The power of card advantage is obvious, yet this great card deserves a couple of words. For the cost of 2 resources and a Dwarf hero in play, you get selective card advantage. Being able to get the best card from the top two cards of the deck is fantastic. It says "Add 1 to your hand", which is important, when the game punishes you for card draw, with this specific wording you escape punishment. Another great thing about the card - when you look at the top 2 cards of the deck, they technically don't leave the deck, and one of the cards is discarded, which means the power of KUtM is cranked up in "mining" decks. It feels so great to get a card you need in hand and discard e. g. a Hidden Cache or an Ered Luin Miner for more value.
I would always include 1-2 copies of KUtM, if I have a Dwarf hero and Leadership as one of the spheres in the deck, maybe 3x if the deck that does not have very many other card advantage options.
If you’re using Aragorn and have access to leadership, including this card is a no brainer. It’s very fun and thematic. But perhaps a bit over powered. Combined with Thurindir for instance that’s two side quests you get access to for free on setup. If you’re free to make 3 progress, that’s also three free allies round 1. If you’re playing Angmar, Iarion will be very happy.
Gilraen is truly amazing in an all Dunedain deck. She has some wicked combos and works especially well with “Bond of Friendship”.
Here are some my favourite features:
-She loses all her own willpower but gives two others +2. This means she herself adds the equivalent of +4 willpower to the table. -Next, because her own willpower is printed at 2 but now effectively 0, she’s the perfect target for “Gift of Foresight”. This turns her into a 4 defender. She’s a noble, so add a “shining shield” in Valor range and she’s got 6 defence.
-She also works great with “The Riddle Game”. Because “Hungry Creature’s” shadow card is never flipped, you only “look” at it, Gilraen’s other ability can be used to peek at it and draw another card. This then results in Hungry Creature being dealt a second shadow card, which allows you to make multiple progress on “The Riddle Game” in a single round and either expand the options in your hand to answer, or replace one of the cards discarded, depending how you look at it.
I think 9 threat for 4 willpower, a great defender and a card draw assist in an archetype with historically poor card draw are all an amazing bargain. She just needs to slot into the right deck.