If you like Silvan Decks, you'll love this

Questlogs using this decklist
Fellowships using this decklist
Derived from
We Allow No Strangers (Silvan Theme) 7 5 1 4.0
Inspiration for
Lothlorien Rules 0 0 0 1.0
Shitty Silvan Deck 1 0 0 1.0
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dragonwarriorfan 531

This is a typical in-and-out Silvan theme deck. It gives me lots of choices and is fun to play. Heed the Dream gets the key pieces out pretty efficiently - especially O Lorien. The twin Rivendell Blades go on Legolas, one on Haldir with one Bow of the Galadhrim. The Lembas go on Haldir as well as Wingfoot to let him quest and attack. Raiment of War may be a future add for the Archers or Defenders, replacing the Bows. Celebrian's Stone goes on Celeborn. The Tactics events are there to enhance the archery. Saruman has saved me in a final questing or combat push more than I care to admit by essentially removing one threat for a round to let me catch up. I don't play him until late, usually. I've tried lots of combos (sneak attacks, Gandalfs, etc) but found this generally to be the most balanced for true solo. For multiplalyer, I woudl consider subbing a couple of the 3 of Tactic events out for 2 Rain of Arrows.


Jul 23, 2016 mndela 359

Saruman! ^^

Jul 23, 2016 WingfootRanger 2444

I do love Silvan decks so I will give this a try.

Jul 23, 2016 dragonwarriorfan 531

You can sub the two Good Harvests for Sneak Attacks and add two Core Gandalfs for more consistency-I end up using at least one them to drop threat. The Sneaks are also great with Silvan effects.

Jul 23, 2016 Trialus 23

next to Dunedain/Rangers, Silvan is my favorite tribal deck to play. Thanks for posting it. Any quests you particularly it against?

Jul 24, 2016 dragonwarriorfan 531

I've taken various iterations of this through the first two cycle quests and have been spotty with the others - it has had a good success rate with some exceptions, but not One Deck by any means. I always have decisions to make with each draw, which I like with the events, etc. Its weakness in the past has been willpower and defense, though the addition of Hands and Straight Shot helped out on willpower by eliminating threat. The healers have saved me more than I care to admit, also. Hoping to try it in the new quests next, but I've got a Noldor deck that does pretty well there. I'd love to see how others do with it, or suggestions based on play to refine.

Jul 24, 2016 Bullgator 270

Definitely fun to play!