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Some Sort 2475
So the basic upshot is that you talk the other players at the table with you into slipping in a few extra copies of Outlands allies into their regular decks. Then, whenever they stumble across those allies, they discard them to Éowyn and you reanimate them with Stand and Fight. (Alternately, they can play the allies and then chump with them; they wind up in the discard pile either way.)
Why? Well, because it's kind of ridiculous. Here's a chart of how many Ethir Swordsman you can have, and how much combined willpower they would provide:
1 -- 2
2 -- 6
3 -- 12
4 -- 20
5 -- 30
6 -- 42
7 -- 56
8 -- 72
9 -- 90
10 -- 110
11 -- 132
12 -- 156
That... escalates quickly. And that's just the Swordsmen themselves, with no mention of what they're doing to all the other Outlands allies at your disposal.
Why would your table-mates do this for you? Well, Galadriel and Campfire Tales can easily reimburse them for the cost of a lost draw every time they pull an Outlands ally. If they need more convincing, you could always toss in three of The Galadhrim's Greetings, too. And remember that Hirluin the Fair is ranged, which makes him quite the board-clearer once you get a couple Unexpected Courages on him and a half-dozen Knights of the Swan on the table.
Merry is in the sideboard because Good Meal is phenomenal with Stand and Fight, especially with Second Breakfast to recur it afterwards. His threat reduction also lets you more easily reach secrecy, which makes Resourceful a very viable replacement for Steward of Gondor.
The problem is that you need Spirit Eowyn at the table somewhere so that everyone can discard their Outlands, and without Galadriel you just don't have enough draw to consistently hit your Stand and Fights. Plus, her Mirror is needed to continuously reshuffle and re-find those Stand and Fights after the Map of Earnil buries them at the bottom of your deck again.
But if someone else in your group brings Spirit Eowyn? Count yourself lucky and swap in Merry post-haste.