Merroyn (secrecy deck)

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Aorakis 582

Hello there, just a little fun deck i'm working on and wich i'm still tuning / testing.

With a Starting threat at 17 this deck can wait a bit before getting engaged.

Basic idea is to bring Gandalf, and then Treebeard, and a 5th ally on the table to start having some fun.

You got from 6 to 8 wp turn one wich is nice, but you might wanna keep merry to reduce your threat and keep that secrecy a bit longer.

Major flows are : Drawing / Healing

wich are really missing.

I might switch later to try some new variations.

As i'm a multiplayer sort of guy, there is awlays some healing at the table. And if not... well i die like a crap :D

Any ideas and suggestions are welcome ;)

Cheers from Belgium !

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