Beorn's roar

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Petkov 68

Intro: My goal was to find a good deck focused around Beorn, I've tested it on Khazad-dum and Dwarrowdelf (see quest progress below). The deck worked fine and won most of the scenarios.

Strength:

  • Only with heroes I could generate 6 and still be able to defend and have a 5 attack, this was a perfect combination for early game.
  • Despite the high initial I could easily bring it down with The Galadhrim's Greeting or Sneak Attack/Gandalf.
  • Balanced deck that leans more toward attack/defense.

Weakness:

  • Without having Ancient Mathom or Valiant Sacrifice I got stuck with very few cards, the biggest bottleneck was mostly the number of cards, resources were OK.

Best Combo/Cards

Medium/Low Cards:

Final thoughts: Very strong deck that can easily beat strong enemies and make great quest progress.

Quest log:

Khazad-dum

  • Into the Pit - Score:127 / Defeat:1x
  • The Seventh Level - Score:124 / Defeat:1x
  • Flight from Moria - Score:96 / Defeat:2x

Dwarrowdelf

  • The Redhorn Gate - Impossible with this deck
  • Road to Rivendell - Score:103 / Defeat:1x
  • The Watcher in the Water - Score:138
  • The Long Dark - Score:114
  • Foundation of Stone - Score:125 / Defeat 3x
  • Shadow and Flame - Impossible
2 comments

Oct 25, 2020 doomguard 2260

would consider some allys you can discard with eowyn and bring back with stand and fight. e.g. quickbeam or healer.

quick strike, i think it does not work with beorn, so perhaps choose other. specially when you work with stand and fight dwarven tomb is a good idea or vassal of the windlord

Oct 25, 2020 Petkov 68

@doomguard, That's a good point with Quick Strike, will replace it in next version.