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Glorfindain63 10
With this deck, it becomes possible to generate 7 resource every single resource phase. I've found that the starting threat of 32 becomes a non issue when you can purchase anything you want every single round.
Heroes: Obviously built with a Dwarf synergy, capitalizing on Dáin Ironfoot's stunningly good traits. Thorin Oakenshield quickly becomes the most powerful card in the game, though, with a play of Steward of Gondor. And Glóin, sitting outside of the main action, adds three willpower every quest phase, accompanied with the help of the numerous other dwarf allies in the deck.
Allies: Contains a strong dependence on Longbeard Elder, my favorite dwarf ally in the game so far. Faramir and Dáin Ironfoot create un unstoppable questing combo, and Dúnedain Watcher can always be trusted to keep you safe from nasty shadow effects, leaving Thorin Oakenshield and Dáin Ironfoot open for undefended damage. A play of Fili helps reach the needed 5 dwarf characters for only three resource.
Attachments: Outside of the almighty Steward of Gondor, Dúnedain Warning keeps Thorin Oakenshield ripe for defending, and #Cram is always nice to have around.
Events: The events in this deck are primarily built around readying your dwarf characters. Lure of Moria becomes very easy to afford with Thorin Oakenshield.
I would enjoy feedback on this deck, if possible. I have not built too many decks for the game so far and I want to know what's good and what's not. :)
3 comments |
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Jan 28, 2018 |
Jan 29, 2018Good stuff. I am curious why you did not include King Under the Mountain. Do you not own a copy of The Hobbit: On the Doorstep expansion? The card drawing power of that attachment alone is often enough to drive a Dwarf deck. |
Jan 29, 2018
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Dwarves are good, that's what! I would drop Brok Ironfist and one Kili for extra copies of Faramir. Also, Dawn Take You All (and maybe resourceful) should be dropped for more card draw (Campfire Tales, Valiant Sacrifice). I hope these suggestions help you!