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The BGamerJoe 5286
This is my attempt at building a "Voltron Idraen" deck. It turns out it's kind of hard to build a deck which focuses on her, especially as a solo deck.
This hero lineup starts at a nice comfy 23 threat with ways to lower it which gives you plenty of time to find all your cards to pile onto Idraen. If everything goes perfectly, Idraen can quest for 5, get two resources every turn, see all shadow cards, add an extra progress to the active location, attack for 9, recycle a card with her pipe and use the Magic Ring every turn. It's not your standard "Voltron" setup, but she's a different style of hero than your standard powerhouse hero like Boromir.
I've included plenty of card draw here to find all the pieces. We have some standard support cards like A Test of Will and Warden of Healing. Defense is covered by Treebeard and Jubayr but you can also use Tale of TinĂºviel to add Glorfindel's 3 to Idraen stats and she could potentially defend for 5 and attack for 6.
I probably should have put Unexpected Courage in the deck to give Idraen extra actions but I went for some location control instead to trigger her ability to give her extra actions instead. Asfaloth and the Mirkwood Explorer can potentially explore locations during any action window and ready up Idraen.
I tested this against Journey Down the Anduin and destroyed it but I stalled out without enough willpower in Beneath the Sands.
Thanks for looking!
No Warden of Arnor ?