The Three Hunters Dunedain with Hobbits 27 threat, cards up to The Fortress of NurnThe Three Hunters Istari with Hobbits 26 threat, cards up to The Land of SorrowThe Three Hunters Tactics Combat 31 threat, cards up to Challenge of the Wainriders |
Hobbits Begin their Adventure (A) 20 threat, cards up to The Land of SorrowHobbits Begin their Adventure (B) 20 threat, cards up to Wrath and Ruin |
Combo deck: Beat any Quest on the First Turn (1/2) 29 threat, cards up to Race Across HaradCombo deck: Beat any Quest on the First Turn (2/2) 29 threat, cards up to The Dungeons of Cirith Gurat |
Amarthiúl – Aragorn – Beregond MULTI 32 threat, cards up to The Wilds of RhovanionHaldan Beravor Thurindir – Cambrioleur 28 threat, cards up to Challenge of the WainridersThéoden – Eowyn – Brand 31 threat, cards up to Challenge of the Wainriders |
Ent, Hobbit and Man 29 threat, cards up to The Mountain of FireWizard, Woman and Man 33 threat, cards up to The Mountain of Fire |
Two-and-a-Half-Dwarves v2 29 threat, cards up to The Black RidersMen of Field and Lake 33 threat, cards up to The Morgul Vale |
Aurion
868
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Duo - Shadows of Mirkwood Campaign (The Hunt for Gollum) - P 30 threat, cards up to Shadow and FlameDuo - Shadows of Mirkwood Campaign (The Hunt for Gollum) - P 29 threat, cards up to Shadow and Flame |
Duo - Shadows of Mirkwood Campaign (Conflict at the Carrock) 30 threat, cards up to Shadow and FlameDuo - Shadows of Mirkwood Campaign (Conflict at the Carrock) 29 threat, cards up to Shadow and Flame |
Duo - Shadows of Mirkwood Campaign (A Journey to Rhosgobel) 30 threat, cards up to Shadow and FlameDuo - Shadows of Mirkwood Campaign (A Journey to Rhosgobel) 29 threat, cards up to Shadow and Flame |
Duo - Shadows of Mirkwood Campaign (The Hills of Emyn Muil) 30 threat, cards up to Shadow and FlameDuo - Shadows of Mirkwood Campaign (The Hills of Emyn Muil) 29 threat, cards up to Shadow and Flame |
Duo - Shadows of Mirkwood Campaign (The Dead Marshes) - P1 30 threat, cards up to Shadow and FlameDuo - Shadows of Mirkwood Campaign (The Dead Marshes) - P2 29 threat, cards up to Shadow and Flame |
Duo - Shadows of Mirkwood Campaign (Return to Mirkwood) - P1 30 threat, cards up to Shadow and FlameDuo - Shadows of Mirkwood Campaign (Return to Mirkwood) - P2 29 threat, cards up to Shadow and Flame |
Duo - Core Set Campaign (Passage Through Mirkwood) - P1 28 threat, cards up to The Dead MarshesDuo - Core Set Campaign (Passage Through Mirkwood) - P2 27 threat, cards up to The Dead Marshes |
Duo - Core Set Campaign (Journey Along the Anduin) - P1 28 threat, cards up to The Dead MarshesDuo - Core Set Campaign (Journey Along the Anduin) - P2 27 threat, cards up to The Dead Marshes |
Duo - Core Set Campaign (Escape from Dol Guldur) - P1 28 threat, cards up to The Dead MarshesDuo - Core Set Campaign (Escape from Dol Guldur) - P2 27 threat, cards up to The Dead Marshes |
Duo - Standalone (Cycle 1-2) Campaign (Massing at Osgiliath) 25 threat, cards up to Foundations of StoneDuo - Standalone (Cycle 1-2) Campaign (Massing at Osgiliath) 25 threat, cards up to Shadow and Flame |
Three is Company 32 threat, cards up to The City of UlfastLight of Valinor Goes on Círdan 19 threat, cards up to The Land of Sorrow |
Mirkwood 1 29 threat, cards up to Return to MirkwoodMirkwood 2 28 threat, cards up to Return to MirkwoodMirkwood 3 31 threat, cards up to Return to MirkwoodMirkwood 4 28 threat, cards up to Return to Mirkwood |
Duo - Core Set Campaign (Passage Through Mirkwood) - P1 25 threat, cards up to Shadow and FlameDuo - Core Set Campaign (Passage Through Mirkwood) - P2 25 threat, cards up to Foundations of Stone |
Duo - Core Set Campaign (Escape from Dol Guldur) - P1 25 threat, cards up to Shadow and FlameDuo - Core Set Campaign (Escape from Dol Guldur) - P2 25 threat, cards up to Foundations of Stone |
Dwarves vs Trolls Dain and Thorin 31 threat, cards up to Over Hill and Under HillDwarves vs Trolls Killing Deck 29 threat, cards up to Over Hill and Under Hill |
Duo - Shadow and Flame - P1 37 threat, cards up to Shadow and FlameDuo - Shadow and Flame - P2 29 threat, cards up to Shadow and Flame |
3 Core Scenarios - Leadership/Tactics (One Core only) 26 threat, cards up to Core Set3 Core Scenarios - Spirit/Lore (One Core only) 27 threat, cards up to Core Set |
Ready the Ents 29 threat, cards up to The Withered HeathGandalf Ent Support 32 threat, cards up to A Shadow in the East |
Battle of the Beacon (combat) 34 threat, cards up to ALeP - Children of EorlBattle of the Beacon (traps) 29 threat, cards up to ALeP - Mustering of the Rohirrim |
Duo - The Watcher in the Water - P1 32 threat, cards up to The Watcher in the WaterDuo - The Watcher in the Water - P2 31 threat, cards up to The Watcher in the Water |
Duo - The Long Dark - P1 27 threat, cards up to The Long DarkDuo - The Long Dark - P2 29 threat, cards up to The Long Dark |
Grand-Elf 14 threat, cards up to Challenge of the WainridersFraggles Rock! 20 threat, cards up to A Shadow in the East |
The Morgul Vale - Progression - Brad's Deck 33 threat, cards up to The Morgul ValeThe Morgul Vale - Progression - Katherine's Deck 31 threat, cards up to The Blood of Gondor |