I Think It's Time We Blow This Scene

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Fellowships using this decklist
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A Weary Pilgrim 67 51 13 1.0
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SecondhandTook 571

Get Everybody and the Stuff Together
Okay... Three, Two, One, Let's Jam!

If you don't get the above reference, then please click here.

Playing a deck with Fellowship makes me feel like I'm part of a little musical group, having jam sessions with my fellow band-mates, exploring the sounds and seeing what comes from it. Sometimes it's great, sometimes you feel like you've discovered something entirely new, and sometimes you come out feeling a little embarrassed - and yet... you still had a good time.

By the way, I'm hardly a musician - so please excuse the metaphor :P

Originally forming around a janky brew that would have included Fatty Bolger, the original deck I had in mind was pulled in a few too many directions. One of those directions was the aforementioned contract card, a new type introduced to the game that asks the player to participate in a deckbuilding challenge. In this case... no non-unique allies.

The catch? After you control 9 unique characters, you flip the contract over and rejoice as all your characters receive +1/+1/+1. There is a "downside" that you are now unable to bring in new allies, but we'll get to that later.

Deck Summary This deck revolves around getting 9 unique allies out and flipping over the Fellowship contract. A combination of Frodo Baggins, Merry, and Pippin will ensure that you have some time to kill before enemies start coming down. Keep your threat low and, worst case scenario, toss in Gandalf. Once the contract is flipped, a plethora of readying abilities will make for a smooth (but interesting) ride to the finish line.

Opening Hand / Mulligan Quite simply, Timely Aid or Resourceful are the two cards you want to see in your opening hand. Timely Aid will get the ball rolling, and while Resourceful won't necessarily guarantee you an ally, it works well with Frodo, ensuring you have a spare resource for his ability (and therefore keeping your threat low). If neither of these show up, then Drinking Song will act as another mulligan for you. Having Gandalf make an appearance isn't bad either - if you're against a quest that gives you a couple turns, then biding your time and getting the wizard out slowly will give you some early-game strength.

Early-Game The early-game mostly revolves around keeping your plays "small," embracing the Hobbit nature of this deck and keeping enemies far away unless absolutely necessary. If an enemy does come down sooner than expected, then Pippin helps mitigate this little upset.

Otherwise, take your time, settle in, and play cards like Timely Aid and A Very Good Tale to increase your ally count.

Mid-Game Once you've started to draw through your deck, some common interactions you will see revolve around Frodo, Gandalf, and Merry.

Frodo will ready another questing character. If there are no other juicy targets, then I find Merry to be very suitable. Ready him up and leave him free to reduce your threat. As you bring out allies like Rosie Cotton, Súlien or Firyal, you'll find more targets for dear ol' Frodo.

Gandalf, on the other hand, will hopefully be gaining his attachments, the most important one probably being Narya. Between Frodo and Narya, (and the Fast Hitch's you'll hopefully have), you'll be exhausting and tapping characters from phase to phase, triggering a plethora of effects.

Late-Game Alright! You flipped over Fellowship, now time to watch the deck sing. Your same readying shenanigans are available, except now you'll feel unstoppable. Watch as Gimli quests for 3, readies from Frodo Baggins's ability, receives a defense buff from Arwen Undómiel, and then defends for 5 against two attacks (since you readied him with Narya as well).

If you need some breathing room and want to play newer allies, you have a couple outs. For one, you can let Gandalf be discarded at the end of the round. Otherwise, Gaffer Gamgee, Ceorl and Ghân-buri-Ghân have ways to leave play* and reduce your character count. The sideboard also includes a copy of Bulwark of the West as another way to swap out characters (and get rid of some nasty conditions in the process).

And that's it! Churn out unique allies, ready and exhaust and ready again, and take advantage of the bounty of stats Fellowship provides.

Conclusion and Sideboarding You will enjoy this deck if you want to watch your deck become a Rube Goldberg machine. You will enjoy this deck if you like Frodo Baggins. You will enjoy this deck if you like running Hobbits!

You will not like this deck if you dislike ally swarms. You will not like this deck if unique allies aren't your style. You will not like this deck if you hate being "Gandalf Guy."

All in all, I think this deck is just a joy to run, and I can't wait to see what others do with the contract.

And it's all thanks to Fellowship.

5 comments

Sep 16, 2019 Beorn 13362

Hobbits, Fellowships, and Cowboy Bebop references?! This deck has so many things to love!

Sep 16, 2019 Rimogard 282

I’ve recently played a very similar deck based on the A Weary Pilgrim one. For some reason, I just struggle to feel comfortable with this contract. Maybe I’ll get used to it. But if you don’t get on the board the more powerful allies like Gandalf, Legolas, Gimli, Boromir, Treebeard, the deck can stall. It’s trickier than it looks. Also, Galion... he’s the cheapest but he will occupy the last slot and since he cannot defend, sometimes it will be difficult to get him out and replace him with someone better. Of course, maybe I underestimate him in this deck :)

Sep 16, 2019 Sfrug 370

I've been playing around with two different decks with similar ideas. The first, the Gandalf one, I haven't published yet. But the other is a somewhat-similar Fellowship deck that you might be interested in checking out: ringsdb.com

Sep 17, 2019 SecondhandTook 571

@Beornalways happy to learn of another Bebop fan.

@Rimogard- I think you're right and perhaps with a different allotment of heroes, you can have safer early turns, like if Beregond was your defender. I think throwing in more ways to cheat in allies, like Elf-stone, might help. As for Galion, he's just there to trigger the contract. Ideally he'd be a good target for something like Bulwark of the West and free up a character slot while dealing with a nasty condition.

I'd be interested to try this deck in a quest with an objective Ally - since they would count if I'm not mistaken.

Sep 22, 2019 silverthorn 35

This is a good deck, although you would have got the like for the Cowboy Bebop reference